Discussion:
favorite environments for development
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Michiel Borkent
2004-10-15 10:45:03 UTC
Permalink
Hello,

I am searching my way into developing my own sound and midi
applications.
Possibly I want to work with linux because I like the option of
looking into the "black box" when needed. Also I want to do graphical
representation of sound and midi. I am thinking of using KDE.
As for programming languages: I am really getting fond of Lisp
nowadays, but for low-level programming I think I will use C or
something. What are good environments for these languages?

Do you all have some recommendations of what are good environments
(OS'es, API's, etc) to develop sound apps and what are nice
combinations to use, also graphically? The possibilities are so
wide-ranged nowadays. I want to have a good read on this before
installing a new system.

Greetings,
Michiel
Matthieu Villeneuve
2004-11-05 12:54:41 UTC
Permalink
Post by Michiel Borkent
Hello,
I am searching my way into developing my own sound and midi
applications.
Possibly I want to work with linux because I like the option of
looking into the "black box" when needed. Also I want to do graphical
representation of sound and midi. I am thinking of using KDE.
As for programming languages: I am really getting fond of Lisp
nowadays, but for low-level programming I think I will use C or
something. What are good environments for these languages?
The Emacs editor is probably the best choice available. It has
good integration with C compilers and debuggers, and it has the
best IDE for Common Lisp programming: SLIME (Superior Lisp
Integration Mode for Emacs). http://www.cliki.net/SLIME
Post by Michiel Borkent
Do you all have some recommendations of what are good environments
(OS'es, API's, etc) to develop sound apps and what are nice
combinations to use, also graphically? The possibilities are so
wide-ranged nowadays. I want to have a good read on this before
installing a new system.
I use Common Lisp almost exclusively, even for "low-level" tasks
(free implementations such as CMUCL and SBCL generate very
efficient code, no need to use C in general).

So far I only use /dev/dsp to output sound, but I will look for
libraries when I have time (probably quite low level ones, I only
need to be able to send buffers of raw data to the sound card).


--
Matthieu Villeneuve

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